AI Insights · Timothy · January 2022
Top 5 High Fantasy Games on iOS in Nigeria Q4 2021
Explore the performance of the top 5 high fantasy games on the iOS platform in Nigeria during Q4 2021, based on data from Sensor Tower.
In the fourth quarter of 2021, the high fantasy game genre on the iOS platform in Nigeria saw varying levels of engagement and revenue performance among the top 5 games. Here's a look at how each game fared based on data from Sensor Tower.
Mortal Kombat, published by Warner Bros., experienced notable fluctuations in both downloads and revenue. Weekly downloads started at approximately 1.9K in late September and saw a slight decline, bottoming out at around 1.1K in late October before recovering to 1.8K by the end of December. Revenue also fluctuated, peaking at $801 in the first week of November and closing the quarter with $527 in the last week of December. Active users remained relatively stable, starting at about 5.1K and ending at 5.5K.
Evony by TOP GAMES INC. showed diverse trends. Weekly revenue saw a significant peak of $1.6K in early December, with a lower point of $276 in early November. Downloads peaked at 1.7K in late October but dropped to around 580 by the end of December. Active users started at 5.4K in late September, decreasing to approximately 2.6K by the end of the quarter.
Art of War: Legions from Fastone Games had a consistent performance with steady weekly downloads around 400 to 1K in October, then dropping to 248 by the end of December. Revenue varied, hitting a high of $170 in late December. Active users saw a peak of 3.4K in mid-October but declined to around 1.8K by the end of the year.
Shadow Fight 3 - RPG Fighting, published by Nekki Limited, had a steady download rate, starting at 624 in late September and peaking at 760 in mid-December. Revenue also saw a peak of $278 in the last week of December. Active users began at 4.4K and ended slightly higher at 4.8K.
Bubble Shooter Legend by 俊俊 姜 had an interesting trend in downloads, starting at 297 in late September, peaking at 1.3K in early December, and then declining to 318 by the end of the month. Revenue remained low throughout the quarter, with a peak of $32 in early November. Active users increased from 2.9K in late September to 5.4K in mid-December before dropping to 3.3K by year's end.
For more in-depth insights and data on app performance, visit Sensor Tower.